This project was carried out as part of the end of 2nd year project.
We had to respect a few constraints: FPV, 3D, game in the style of a Stanley Kubrick filmography, produced on Unreal Engine.

Project New Life is a multiple-choice 3D FPV game where the goal of the game is to investigate in order to best respond to a problem.

The game takes place in humanity's last ship heading towards a habitable planet. The player plays one of the administrators of the ship, accompanied by an AI, he must make important decisions relating to the endangerment of human lives. The game takes up the principles of the “troley problem”, the person/player is faced with a moral choice requiring reflection. In Project New Life, elements provide details on the 2 available choices.


Here are some of the details and behind the scenes of the making of this game.

Timer Screen

Log Screen

Statistic screen

Camera screen

Role
3D Texturing
Illustrator
Concept Artist
Narrative Designer

Year
2023

Tools/Technology
Unreal, Blueprint

Collaborators

A.Bailly-Maitre, Z.Bordina, A.Caux, M.Freteau, F.Guegand, G.Guyon, A.Lavaud, A.Veilleux 

L’équipe

  • Brillet Simon

    LEAD GAME DESIGNER

    GAME DESIGNER / PRODUCER

  • Bailly-Maitre Antoine

    CONCEPT NARRATIVE DESIGNER

  • Guegand Flavien

    NARRATIVE DESIGNER

  • Guyon Gaétan

    GAMEPLAY DEVELOPER

  • Lavaud Alexandre

    SOUND DESIGNER

  • Bordina Zoé

    LEAD GAME ARTIST

    CONCEPT ARTIST / UI ARTIST

  • Ad.C / Mr Caribou

    CONCEPT ARTIST /

    3D ARTIST / LEVEL ARTIST

  • Freteau Maxime

    3D ARTIST

  • Veilleux Arwen

    CONCEPT ARTIST / TEXTURING / NARRATIVE DESIGNER

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