
This project was carried out as part of the end of 2nd year project.
We had to respect a few constraints: FPV, 3D, game in the style of a Stanley Kubrick filmography, produced on Unreal Engine.
Project New Life is a multiple-choice 3D FPV game where the goal of the game is to investigate in order to best respond to a problem.
The game takes place in humanity's last ship heading towards a habitable planet. The player plays one of the administrators of the ship, accompanied by an AI, he must make important decisions relating to the endangerment of human lives. The game takes up the principles of the “troley problem”, the person/player is faced with a moral choice requiring reflection. In Project New Life, elements provide details on the 2 available choices.
Here are some of the details and behind the scenes of the making of this game.
Timer Screen
Log Screen
Statistic screen
Camera screen
Role
3D Texturing
Illustrator
Concept Artist
Narrative Designer
Year
2023
Tools/Technology
Unreal, Blueprint
Collaborators
A.Bailly-Maitre, Z.Bordina, A.Caux, M.Freteau, F.Guegand, G.Guyon, A.Lavaud, A.Veilleux
L’équipe
-
Brillet Simon
LEAD GAME DESIGNER
GAME DESIGNER / PRODUCER
-
Bailly-Maitre Antoine
CONCEPT NARRATIVE DESIGNER
-
Guegand Flavien
NARRATIVE DESIGNER
-
Guyon Gaétan
GAMEPLAY DEVELOPER
-
Lavaud Alexandre
SOUND DESIGNER
-
Bordina Zoé
LEAD GAME ARTIST
CONCEPT ARTIST / UI ARTIST
-
Ad.C / Mr Caribou
CONCEPT ARTIST /
3D ARTIST / LEVEL ARTIST
-
Freteau Maxime
3D ARTIST
-
Veilleux Arwen
CONCEPT ARTIST / TEXTURING / NARRATIVE DESIGNER